struct IdleTimeoutBody {
inner: BoxBody<Bytes, Box<dyn Error + Send + Sync>>,
idle: Duration,
sleep: Pin<Box<Sleep>>,
}Fields§
§inner: BoxBody<Bytes, Box<dyn Error + Send + Sync>>§idle: Duration§sleep: Pin<Box<Sleep>>Trait Implementations§
Source§impl Body for IdleTimeoutBody
impl Body for IdleTimeoutBody
Auto Trait Implementations§
impl !RefUnwindSafe for IdleTimeoutBody
impl !UnwindSafe for IdleTimeoutBody
impl Freeze for IdleTimeoutBody
impl Send for IdleTimeoutBody
impl Sync for IdleTimeoutBody
impl Unpin for IdleTimeoutBody
impl UnsafeUnpin for IdleTimeoutBody
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§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
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impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
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§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
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impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
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§impl<T> BodyExt for Twhere
T: Body + ?Sized,
impl<T> BodyExt for Twhere
T: Body + ?Sized,
§fn frame(&mut self) -> Frame<'_, Self>where
Self: Unpin,
fn frame(&mut self) -> Frame<'_, Self>where
Self: Unpin,
Returns a future that resolves to the next
Frame, if any.§fn boxed_unsync(self) -> UnsyncBoxBody<Self::Data, Self::Error>
fn boxed_unsync(self) -> UnsyncBoxBody<Self::Data, Self::Error>
Turn this body into a boxed trait object that is !Sync.
§fn collect(self) -> Collect<Self>where
Self: Sized,
fn collect(self) -> Collect<Self>where
Self: Sized,
Turn this body into [
Collected] body which will collect all the DATA frames
and trailers.§fn with_trailers<F>(self, trailers: F) -> WithTrailers<Self, F>
fn with_trailers<F>(self, trailers: F) -> WithTrailers<Self, F>
Add trailers to the body. Read more
§fn into_data_stream(self) -> BodyDataStream<Self>where
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fn into_data_stream(self) -> BodyDataStream<Self>where
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Turn this body into [
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T: ?Sized,
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T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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